Tsvizzùwuc Gíhm (Tsviz /ˈzʊwuc/ [comment] [truth]) is a subtropical Large City located in the Ftiyāobāt Region of the Tetburland.
The name Tsvizzùwuc Gíhm is derived from the Sylvin language, as Tsvizzùwuc Gíhm was founded by Zeli, who was culturaly Tauran.
Climate
Tsvizzùwuc Gíhm has a yearly average temperature of 29°C (84°F), with its average temperature during the summer being a hot 33°C (91°F) and its average temperature during the winter being a pleasant 25°C (77°F). Tsvizzùwuc Gíhm receives an average of 225 cm/y (88 in/y) of precipitation, most of which comes in the form of rain during the summer. Tsvizzùwuc Gíhm covers an area of nearly 81 km2 (32 mi2), and an average elevation of 4202 m (13786 ft) above sea level.
Overview
Tsvizzùwuc Gíhm was founded durring the late 13th century in fall of the year 1174, by Zeli. The establishment of Tsvizzùwuc Gíhm suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.
Tsvizzùwuc Gíhm was built using the conventions of Tauran durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Tsvizzùwuc Gíhm is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.
Tsvizzùwuc Gíhm is buildings are located arround a single broad cobblestone mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Tsvizzùwuc Gíhm's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. The monster and outlaw focused fortifications have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.
Before you’ve even set foot into the heart of Tsvizzùwuc Gíhm, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same divine, all performing the same rituals to bless and anoint buildings, streets, people, animals, you name it they are or have blessed it. The same holy symbol is everywhere too. Its on buildings, on people, and even branded into livestock. This certainly loves its divine. Asside form the revrent worship, you can see the citizens are preparing for something, and that something isn’t good. Weapons are worn openly. Defensive structures have been recently constructed to guard less used areas of the city. Merchants seem very eager to sell their wares at discount prices. Something is coming.
Civic Infrastructure
Tsvizzùwuc Gíhm possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Tsvizzùwuc Gíhm has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Tsvizzùwuc Gíhm has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Tsvizzùwuc Gíhm. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Tsvizzùwuc Gíhm's parks.
Tsvizzùwuc Gíhm has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Tsvizzùwuc Gíhm.
Tsvizzùwuc Gíhm has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Tsvizzùwuc Gíhm has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Tsvizzùwuc Gíhm has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Tsvizzùwuc Gíhm has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Tsvizzùwuc Gíhm has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Tsvizzùwuc Gíhm has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Tsvizzùwuc Gíhm has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Tsvizzùwuc Gíhm's public wards, blessings, and other arcane systems.
Tsvizzùwuc Gíhm has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.
Tsvizzùwuc Gíhm possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Tsvizzùwuc Gíhm's grid is powered by mana accumulators.
Tsvizzùwuc Gíhm's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Tsvizzùwuc Gíhm has a first rate hospital which caters to anyone in need of long term medical care.
Tsvizzùwuc Gíhm has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Tsvizzùwuc Gíhm has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Tsvizzùwuc Gíhm's natural decorations nor waterways.
Tsvizzùwuc Gíhm has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Tsvizzùwuc Gíhm has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Tsvizzùwuc Gíhm has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Life is hard in Tsvizzùwuc Gíhm. Its people are impoverished compared to their peers elsewhere. Something is making the locals stay, however, whether fear of the alternative, hope for a better future, or a stubborn attachment to their ancestral lands. Whatver the reason, living in this harsh area for generations has made the people of Tsvizzùwuc Gíhm a notably resourceful and hearty people.
Tsvizzùwuc Gíhm's chapel was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.
In Tsvizzùwuc Gíhm birds speak prophesy.
The Udaeus near Tsvizzùwuc Gíhm are known to be almost tame, such that they can be put to domestic use.
Tsvizzùwuc Gíhm's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves bloodletting to channel Augury energies of tier 1 via guttural bellowing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 36
Farmers: 56
Farm Laborer: 87
Hunters: 66
Milk Maids: 48
Ranchers: 25
Ranch Hands: 52
Shepherds: 49
Farmland: 78982 m2
Cattle and Similar Creatures: 4816
Poultry: 57792
Swine: 3852
Sheep: 192
Goats: 38
Horses, Mounts, and Beasts of Burden: 1926
Craftsmen
Arms and Toolmakers: 39
Blacksmiths: 44
Bookbinders: 25
Buckle-makers: 26
Cabinetmakers: 44
Candlemakers: 71
Carpenters: 63
Clothmakers: 58
Coach and Harness Makers: 20
Coopers: 50
Copper, Brass, Tin, Zinc, and Lead Workers: 26
Copyists: 18
Cutlers: 16
Fabricworkers: 41
Farrier: 110
Furriers: 12
Glassworkers: 66
Gunsmiths: 41
Harness-Makers: 18
Hatters: 36
Hosiery Workers: 13
Jewelers: 22
Leatherwrights: 52
Locksmiths: 19
Matchstick makers: 29
Musical Instrument Makers: 27
Painters, Structures and Fixtures: 24
Paper Workers: 27
Plasterers: 26
Pursemakers: 31
Roofers: 20
Ropemakers: 19
Rugmakers: 18
Saddlers: 36
Scabbardmakers: 43
Scalemakers: 20
Scientific, Surgical, and Optical Instrument Makers: 12
Sculptors, Structures and Fixtures: 19
Shoemakers: 18
Soap and Tallow Workers: 65
Tailors: 93
Tanners: 23
Upholsterers: 27
Watchmakers: 28
Weavers: 58
Whitesmiths: 15
Merchants
Adventuring Goods Retellers: 13
Arcana Sellers: 13
Beer-Sellers: 25
Booksellers: 29
Butchers: 48
Chandlers: 44
Chicken Butchers: 59
Entrepreneurs: 20
Fine Clothiers: 52
Fishmongers: 46
Florists: 11
Potion Sellers: 32
Resellers: 66
Spice Merchants: 26
Wine-sellers: 38
Wheelwright: 28
Woodsellers: 18
Service workers
Bakers: 107
Barbers: 104
Coachmen: 27
Cooks: 71
Doctors: 40
Gamekeepers: 29
Grooms: 16
Hairdressers: 64
Healers: 46
Housekeepers: 56
Housemaids: 96
House Stewards: 53
Inns: 18
Laundry maids: 38
Maidservants: 68
Nursery Maids: 35
Pastrycooks: 64
Restaurateur: 71
Tavern Keepers: 80
Specialized Laborer
Ashworkers: 27
Bleachers: 17
Chemical Workers: 11
Coal Heavers: 41
In-Town Couriers: 49
Long Haul Couriers: 45
Dockyard Workers: 39
Gas Workers: 9
Hay Merchants: 16
Leech Collectors: 48
Millers: 46
Miners: 43
Oilmen and Polishers: 31
Postmen: 42
Pure Finder: 26
Skinners: 55
Sugar Refiners: 11
Tosher: 27
Warehousemen: 68
Watercarriers: 42
Watermen, Bargemen, etc.: 56
Skilled Laborers
Accountants: 24
Alchemist: 29
Clerk: 39
Dentists: 19
Educators: 51
Engineers: 26
Gardeners: 19
Mages: 14
Plumbers: 20
Pharmacist: 23
Professors: 8
Scientists: 14
Wizards: 8
Civil Servants
Adventurers: 18
Bankers: 26
Civil Clerks: 43
Civic Iudex: 22
Consultants: 12
Exorcist: 45
Fixers: 23
Kami Clerk: 38
Landlords: 37
Lawyers: 24
Legend Keepers: 31
Militia Officers: 128
Monks, Monastic: 62
Monks, Civic: 64
Historian, Oral: 46
Historian, Textual: 23
Policemen, Sheriffs, etc.: 48
Priests: 80
Rangers: 26
Rat Catchers: 30
Scholars: 31
Spiritualist: 36
Slayers: 11
Storytellers: 70
Military Officers: 62
Cottage Industries
Brewers: 62
Comfort Services: 66
Enchanters: 21
Herbalists: 21
Jaminators: 64
Needleworkers: 58
Potters: 32
Preserve Makers: 58
Quilters: 29
Seamsters: 96
Spinners: 53
Tinker: 20
Weaver: 50
Artists
Actors: 21
Architects: 7
Bards: 30
Costumers: 12
Dancers: 23
Drafters: 12
Engravers: 15
Fine Furniture Carpenters: 9
Glaziers: 20
Inlayers: 18
Musicians: 58
Painters, Art: 9
Playwrights: 21
Sculptors, Art: 16
Wood Carvers: 68
Writers: 64
Produce Industries
Butter Churners: 64
Canners: 56
Cheesmakers: 60
Ice Merchants: 8
Millers: 39
Picklers: 35
Smokers: 24
Stockmakers: 21
Tobacconists: 31
Tallowmakers: 49
7141 of Tsvizzùwuc Gíhm's population work within a Foundational Occupation.
383 work in Agriculture
1608 work as Craftsmen
568 work as Merchants
1083 work as Service Workers
749 work as General Laborers
294 work as Skilled Laborers
1036 work as Civil Servants
630 work in Cottage Industries
403 work as Artists
387 work in Produce Industries
11160 of Tsvizzùwuc Gíhm's population do not work in a formal occupation, but do contribute to the local economy. 963 (5%) are noncontributers.
Points of Interest
Tsvizzùwuc Gíhm is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.
POI
History
The the a belt of Charm, an a belt imbued with notable amounts of Charm energies was created in Tshkstewnùy̼íhg Ji̊ Qi̊v by in time immemorial, reportedly some time during the early 2nd century.